NVIDIA Corporation Financial Performance from
Time to Time
NVIDIA Corporation Financial Performance from Time to Time-NVIDIA Corporation or commonly known as NVIDIA is one of the largest technology companies which was founded on April 5, 1993, by Jensen Huang, Chris Malachowsky, and Curtis Priem. Commonly, NVIDIA is still popular with the GPU, the graphics processing unit, which changed the graphical performance in the computing industry and data center processors for analytics as well as Artificial Intelligence. The invention of the GPU started in 1999 which defined modern computer graphics, and it makes NVIDIA the leader in computer graphics. Many computer users like designers, gamers, and architects choose NVIDIA GPUs to enjoy the beauty of cinematic virtual worlds in their Personal Computers (PC), Laptop, and other tools. The increasing technology of GPUs can influence the world of gaming, eSports, Film, and others which attracts hundreds of millions of viewers to watch top-quality graphics.
Operationally, NVIDIA still has a primary office in Santa Clara,
California, United States. Along with business development, more than 40,000
companies use NVIDIA AI technologies. Some of the products of NVIDIA, namely
NVIDIA OmniverseTM platform, RTX (Professional Visualization), CUDA, GeForce,
NVIDIA DRIVE Hyperion platform (Automotive). Furthermore, In the year of 2024,
at CES tech event, NVIDIA release some products including GeForce RTX 40 SUPER
Series graphics cards, new RTX games, new G-SYNC technologies, new Generative
AI innovations, new enhancements for RTX Video Super Resolution, new GeForce
NOW games and features.
●
The Compute &
Networking segment includes Data Center accelerated computing platform;
networking; automotive AI Cockpit, autonomous driving development agreements,
and autonomous vehicle solutions; electric vehicle computing platforms; Jetson
for robotics and other embedded platforms; NVIDIA AI Enterprise and other
software; and cryptocurrency mining processors, or CMP.
●
The Graphics segment
includes GeForce GPUs for gaming and PCs, the GeForce NOW game streaming
service and related infrastructure, and solutions for gaming platforms;
Quadro/NVIDIA RTX GPUs for enterprise workstation graphics; virtual GPU, or
vGPU, software for cloud-based visual and virtual computing; automotive
platforms for infotainment systems; and Omniverse Enterprise software for
building and operating metaverse and 3D internet applications.
Based on the financial condition of NVIDIA, this company has
stable and growth in financial positions. Financially, it can be tracked down
from the year of 2000 to 2023.
The Total Assets, Total Liabilities, and Total
Equity of NVIDIA Corporation from 2000 to 2023
|
|||
Years |
Total Assets |
Total Liabilities |
Total Equity |
|
USD
($) Million |
USD
($) Million |
USD
($) Million |
2023 |
65,728 |
22,750 |
42,976 |
2022 |
41,182 |
19,081 |
22,101 |
2021 |
44,187 |
17,575 |
26,612 |
2020 |
28,791 |
11,898 |
16,893 |
2019 |
17,315 |
5,111 |
12,204 |
2018 |
13,292 |
3,950 |
9,342 |
2017 |
11,241 |
3,770 |
7,471 |
2016 |
9,841 |
4,048 |
5,793 |
2015 |
7,370 |
2,814 |
4,556 |
2014 |
7,201 |
2,784 |
4,417 |
2013 |
7,250 |
2,794 |
4,456 |
2012 |
6,412 |
1,585 |
4,827 |
2011 |
5,552 |
1,407 |
4,145 |
2010 |
4,495 |
1,314 |
3,181 |
2009 |
3,585 |
920 |
2,665 |
2008 |
3,350 |
956 |
2,394 |
2007 |
3,747 |
1,130 |
2,617 |
2006 |
2,675 |
669 |
2,006 |
2005 |
1,954 |
459 |
1,495 |
2004 |
1,628 |
450 |
1,178 |
2003 |
1,399 |
348 |
1,051 |
2002 |
1,617 |
685 |
932 |
2001 |
1,503 |
740 |
763 |
2000 |
1,016 |
609 |
407 |
Source:
NVIDIA Annual Report,2002-2023 |
In the year 2000, the assets of NVIDIA Corporation were just $
1,016 million but after more than 20 years, exactly in 2023, the total assets
of NVIDIA has jumped to $
65,784 million. Overall, the total assets have grown 60 times in the last 20
years. Furthermore, the total equity is also
in good condition with growth value from $ 407 million in 2000 and has become
42,976 in the year of 2023.
The Revenue and Net Income of NVIDIA Corporation
from 2000 to 2023
|
||
Years |
Revenue |
Net
Income |
|
USD ($) Million |
USD ($) Million |
2023 |
60,922 |
29,760 |
2022 |
26,974 |
4,368 |
2021 |
26,914 |
9,752 |
2020 |
16,675 |
4,332 |
2019 |
10,918 |
2,796 |
2018 |
11,716 |
4,141 |
2017 |
9,714 |
3,047 |
2016 |
6,910 |
1,666 |
2015 |
5,010 |
614 |
2014 |
4,682 |
631 |
2013 |
4,130 |
439 |
2012 |
4,280 |
562 |
2011 |
3,997 |
581 |
2010 |
3,543 |
253 |
2009 |
3,326 |
-67 |
2008 |
3,424 |
-30 |
2007 |
4,097 |
797 |
2006 |
3,068 |
448 |
2005 |
2,375 |
301 |
2004 |
2,010 |
88 |
2003 |
1,822 |
74 |
2002 |
1,909 |
90 |
2001 |
1,369 |
176 |
2000 |
735 |
98 |
Source
: NVIDIA Annual Report,2002-2023 |
Financial stability also has positively correlated with business
performance. This company will sustainably grow from 2000 to 2023. In the year
2002, the revenue of NVIDIA was just USD 735 million with net income around USD
98 million. Meanwhile, after more than 20 years, the revenue of NVIDIA in 2023
increased rapidly into $ 60,922 million with net income reaching $ 29,786
million. Based on its history, NVIDIA just suffered net losses in 2008 and
2009. In these years, they lost – 30 million in 2008 and -67 million in 2009.
The
Source of Revenue of NVIDIA Corporation Based on Business Segments and
Geographical Regions
|
|
|||
Revenue by Business Segments |
|
|||
|
|
|
|
|
Source
of Revenue |
2023 |
2022 |
2021 |
|
USD ($) Million |
USD ($) Million |
USD ($) Million |
|
|
Data
Center |
47,525 |
15,005 |
10,613 |
|
Gaming |
10,447 |
9,067 |
12,462 |
|
Professional
Visualization |
1,553 |
1,544 |
2,111 |
|
Automotive |
1,091 |
903 |
566 |
|
OEM
& Other |
306 |
455 |
1,162 |
|
Source:
NVIDIA Annual Report, 2024 |
|
|||
Revenue by geographic region |
||||
Source
of Revenue |
2023 |
2022 |
2021 |
|
USD ($) Million |
USD ($) Million |
USD ($) Million |
|
|
United
States of America |
26,966 |
8,292 |
4,349 |
|
Taiwan |
13,405 |
6,986 |
8,544 |
|
China
+ Hong Kong |
10,306 |
5,785 |
7,111 |
|
Other
Countries |
10,245 |
5,911 |
6,910 |
|
Source
: NVIDIA Annual Report, 2024 |
|
According to the NVIDIA Annual Report from 2022, 2023, and 2024,
the source revenue of NVIDIA came from some business segments. The source of NVIDIA came from Data Center, Gaming, Professional
Visualization, Automotive, OEM & Other. Specifically, Data Center and
Gaming still become the major sources of revenue of NVIDIA according to Annual
Report of NVIDIA in 2022,2023, and 2024. In the year 2023, Data center contributed USD 47 billion
to NVIDIA, meanwhile gaming contributed USD 10 billion.
In terms of the
geographical regions, the revenue of NVIDIA came from several countries. These
countries include the United States of America, China (including Hong Kong),
and Taiwan. Specifically, in the year 2023, the United States of America (USA)
contributed USD 26,966 million, Taiwan contributed USD 13,405 million, and
China (including Hong Kong) contributed USD 10,306 million.
With the huge development of NVIDIA from time to time, many
investors are attracted to invest in this company. According to Yahoo Finance,
some of the company that has biggest share of ownership in NVIDIA are Vanguard
Group Inc with 201,392,728 of shares or 8.15% of total ownership, followed by
Blackrock Inc. with 182,096,923 (7.37%), FMR, LLC with 131,491,181 (5.32%),
State Street Corporation 91,510,810 (3.70%), and Price (T.Rowe) Associates Inc
54,723,581 (2.22%).
Bibliography of NVIDIA Corporation Financial
Performance from Time to Time
NVIDIA Corporation. 2024. Annual Report 2002-2023. Accessed via
https://investor.nvidia.com/financial-info/sec-filings/default.aspx on
September 3rd, 2023.
NVIDIA Corporation. 2024. NVIDIA Corporation (NVIDIA). Accessed via https://finance.yahoo.com/quote/NVDA/holders/ on September 3rd, 2023.